Initial advance entries close at midnight on Monday 1st June. From then until midnight on Thursday 4th June entries will be limited as maps will have been ordered.
Entry on the Day (EOD) will be accepted at the event subject to maps being available (these may not be waterproof in some cases) - payment by card or cash (or bank transfer after). You are encouraged to pre-enter to guarantee a map.
White (easiest) 1.8km
Entered: 7
Uses linear features like paths, walls, and streams, with a checkpoint (control) at each decision point. Designed for under 10s and family groups.
Yellow 2.6km
Entered: 5
Uses linear features like paths, walls, and streams. Designed for under 12s and family groups.
Orange 3.8km
Entered: 8
Involves basic use of the compass and route choice. Ideal for competent youngsters or novice adults.
Red 5.4km
Entered: 0
Involves basic use of the compass and route choice. Ideal for novice adults who would like a longer run with simpler navigation.
Unsuitable for unaccompanied U-16s due to road crossing.
Light Green 4.1km
Entered: 8
Uses simple contour and point features. Ideal for improvers as the navigational difficulty begins to increase.
Green (hardest) 4.4km
Entered: 9
Hard navigational difficulty. Mostly used by experienced under 18s and adults wanting a challenging course.
Unsuitable for unaccompanied U-16s due to road crossing.